A downloadable asset pack

Buy Now$4.00 USD or more

Character

A stylized high quality pixel art character with complete animations. 

Works well on both sidescrollers and top-down game projects. Contains both separated layers to enable modular expansion (adding weapons, effects and other for future development) as well as baked ready-to-go-spritesheets for quick implementation to your game project. 



Animations:  

  • Idle - 4 frames
  • Walk 4 frames
  • Jump (and land) - 4 frames (+1)
  • Sword Attack - 7 frames
  • Fire Slash Effect - 5 frames
  • Sword Slash Effect - 4 frames
  • Dash - 5 frames
  • Hit / Hurt - 5 frames
  • Death 10 frames



Pack contains:

  • Separate character animation variants without weapon
  • Three separate character skin tint variations of each animation
  • Rescaled baked spritesheets (1x, 2x, 4x, 8x) 
  • Spritesheet readme with coordinates, pivot instructions and framerate recommendations. 
  • Original Aseprite file with all animations.
  • GIF collection of the animations. 
  • BONUS: Five additional hair colors (Six in total)
    • Blue
    • Dark
    • White
    • Red
    • Bubblegum
    • Green



Usage: 

This asset pack is intended to be used as a game development asset, but may be used in any way you see fit; privately or commercially. 

This asset pack must not be reselled as an asset pack or as a part of another asset pack. 



StatusReleased
CategoryAssets
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
Authorvic
GenreRole Playing
Tags2D, 8-Bit, Dungeon Crawler, Fantasy, Game Design, Pixel Art, Sprites
Average sessionA few seconds
LanguagesEnglish

Purchase

Buy Now$4.00 USD or more

In order to download this asset pack you must purchase it at or above the minimum price of $4 USD. You will get access to the following files:

PixelFantasyCharacter_spritesheets.zip 2.8 MB
PixelFantasyCharacter_separated_images_sorted.zip 278 kB
PixelFantasyCharacter_separated_images_unsorted.zip 227 kB

Development log

Comments

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(1 edit)

Hey i just bought your assets for my game, this is so nice ! I'll send you the link of my game after it's done 😁

Just small problem, that i need individual movements spritesheet like (idle, walk, attack), cause using the baked spritesheet will leads to trimmed sprite

Hi and thank you! 

I'll see what I can do. 

Would it be preffered to have the frames separated entirely (i.e. char_idle_0.png, char_idle_1.png etc), or contained to a spritesheet for the different animations? (i.e. char_spritesheet_idle.png, char_spritesheet_attack.png etc)

I've been trying to make it as simple to implement as possible, thus the slightly unoptimized spritesheets, but I'm open to adding more variations if needed! 

(1 edit)

I would prefer if you separate them entirely because it will be more easier to adjust on game engine i use.

And yes, more variations like attack animation would be nice !

Anyway, if you make an idle NPCS that fits with this character i'm gonna look for it. Haha

We'll see how this goes. I'll most likely add more content the more attention the asset packs gets. I added separated frames as two optional downloadable zip-files now (check the devlog for more info). Hope it helps. :) 

Wow that's a fast work.. Thank you so much !